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  1. D3D render pipeline

  2. This book describes the Direct3D graphics pipeline, from presentation of scene data to pixels appearing on the screen. The book is organized sequentially following the data °ow through the pipeline from the application to the image displayed on the
  3. 所属分类:Access

    • 发布日期:2009-07-16
    • 文件大小:6291456
    • 提供者:anghan
  1. Introduction to 3D Game Programming with DirectX 10

  2. This book presents an introduction to programming interactive computer graphics, with an emphasis on game development, using Direct3D 10. It teaches the fundamentals of Direct3D and shader programming, after which the reader will be prepared to go o
  3. 所属分类:C++

    • 发布日期:2010-03-07
    • 文件大小:14680064
    • 提供者:styxal1
  1. Introduction.to.3D.Game.Programming.with.DirectX.10.chm

  2. Introduction This book presents an introduction to programming interactive computer graphics, with an emphasis on game development, using Direct3D 10. It teaches the fundamentals of Direct3D and shader programming, after which the reader will be pre
  3. 所属分类:C++

    • 发布日期:2010-03-09
    • 文件大小:20971520
    • 提供者:caesar_ca
  1. Introduction.to.3D.Game.Programming.with.DirectX.10

  2. DirectX入门必看 This book presents an introduction to programming interactive computer graphics, with an emphasis on game development, using Direct3D 10. It teaches the fundamentals of Direct3D and shader programming, after which the reader will be prep
  3. 所属分类:专业指导

    • 发布日期:2010-10-17
    • 文件大小:14680064
    • 提供者:aa19870406
  1. Silverlight 4 in Action

  2. Book Descr iption Silverlight in Action, Revised Edition is a fast-paced, comprehensive tutorial that guides the reader from creating “Hello World” to coding production-quality, data-driven rich internet applications with graphics, audio, and video
  3. 所属分类:Web开发

    • 发布日期:2010-11-04
    • 文件大小:19922944
    • 提供者:ForrestSun
  1. Silverlight 4 User Interface Cookbook

  2. Book Descr iption Silverlight makes it much easier to build web applications with highly usable, interactive, and exciting user interfaces. However, with so many new options open to designers and developers, making the best use of the tools availabl
  3. 所属分类:Web开发

    • 发布日期:2010-11-09
    • 文件大小:6291456
    • 提供者:ForrestSun
  1. Silverlight 4 in Action

  2. Product Descr iption Silverlight 4 in Action is a fast-paced, comprehensive tutorial that guides the reader from creating "Hello World" to coding production-quality, data-driven rich internet applications with graphics, audio, and video content. Wri
  3. 所属分类:Web开发

    • 发布日期:2011-01-12
    • 文件大小:10485760
    • 提供者:namhyuk
  1. Pro WPF in C# 2010 pdf

  2. ■Chapter 1: Introducing WPF ............................................................................................................... 1 The Evolution of Windows Graphics .........................................................................
  3. 所属分类:C#

    • 发布日期:2011-03-16
    • 文件大小:14680064
    • 提供者:liu343536
  1. DirectX 9入门(龙书)

  2. 《DirectX 9 3D游戏设计入门》 1 第一部分 必备的数学知识 (Mathematical Prerequisites) 10 目标 10 三维空间中的向量 11 向量相等 13 计算向量大小(向量的模) 14 标准化向量 14 向量相加 15 向量相减 16 标量与向量的乘积 16 点积 17 叉积 17 矩阵 18 相等、数乘矩阵以及相加 19 乘法 19 单位矩阵 20 逆转 21 矩阵的转置 21 D3DX 矩阵 22 基本变换 24 矩阵平移 25 矩阵旋转 26 矩阵缩放
  3. 所属分类:游戏开发

    • 发布日期:2011-09-09
    • 文件大小:4194304
    • 提供者:lf723
  1. silverlight 4实战

  2. Silverlight in Action, Revised Edition is a fast-paced, comprehensive tutorial that guides the reader from creating “Hello World” to coding production-quality, data-driven rich internet applications with graphics, audio, and video content. Written f
  3. 所属分类:C#

    • 发布日期:2011-12-28
    • 文件大小:16777216
    • 提供者:lowkeyway
  1. DirectX10 HLSL 着色语言

  2. Programming.Vertex.Geometry.and.Pixel.Shaders DirectX10 HLSL 着色语言
  3. 所属分类:其它

    • 发布日期:2012-09-17
    • 文件大小:6291456
    • 提供者:su47yuwenshu
  1. HLSL.and.Pixel.Shaders.for.XAML.Developers

  2. 主要讲解在微软.Net框架下使用Shader,以及程序图像渲染流程。
  3. 所属分类:C#

    • 发布日期:2012-10-30
    • 文件大小:26214400
    • 提供者:programli
  1. HLSL资料大全

  2. 学习HLSL收集的资料,包括: HLSL.and.Pixel.Shaders.for.XAML.Developers HLSL初级教程 HLSL理论 HLSL特效 hlsl语法基础中文书
  3. 所属分类:C#

    • 发布日期:2013-05-02
    • 文件大小:6291456
    • 提供者:myx8178633
  1. WebGL Programming Guide

  2. This book covers the WebGL 1.0 API along with all related Javascr ipt functions. You will learn how HTML, Javascr ipt, and WebGL are related, how to set up and run WebGL applications, and how to incorporate sophisticated 3D program “shaders” under t
  3. 所属分类:Javascript

    • 发布日期:2015-05-27
    • 文件大小:20971520
    • 提供者:lfyos
  1. Introduction_to_3D_Game_Programming_with_Directx_12

  2. 龙书,d3d 入门经典, d3d12! This book presents an introduction to programming interactive computer graphics, with an emphasis on game development, using Direct3D 12. It teaches the fundamentals of Direct3D and shader programming, after which the reader will
  3. 所属分类:游戏开发

    • 发布日期:2017-04-02
    • 文件大小:39845888
    • 提供者:anghan
  1. Introduction to 3D Game Programming with DirectX 12(英文)

  2. This book presents an introduction to programming interactive computer graphics, with an emphasis on game development, using Direct3D 12. It teaches the fundamentals of Direct3D and shader programming, after which the reader will be prepared to go o
  3. 所属分类:游戏开发

    • 发布日期:2017-04-02
    • 文件大小:39845888
    • 提供者:anghan
  1. Introduction to 3D Game Programming with DirectX 10(中文版)

  2. This book presents an introduction to programming interactive computer graphics, with an emphasis on game development, using Direct3D 10. It teaches the fundamentals of Direct3D and shader programming, after which the reader will be prepared to go o
  3. 所属分类:其他

    • 发布日期:2017-12-16
    • 文件大小:6291456
    • 提供者:haugya2018
  1. Tips_and_Tricks_with_DirectX_9.pdf

  2. Contents Preface vii About the Authors ix Introduction xix Section I—Geometry Manipulation Tricks 1 Using Vertex Shaders for Geometry Compression 3 Dean Calver Using Lookup Tables in Vertex Shaders 13 Carsten Wenzel Terrain Geomorphing in the Vertex
  3. 所属分类:iOS

    • 发布日期:2009-03-10
    • 文件大小:11534336
    • 提供者:donaldo_o
  1. Introduction to 3D Game Programming with DirectX 12 中文版 第四章至第十章

  2. DirectX 12 3D 游戏开发实战 中文版 第四章至第十章 This book presents an introduction to programming interactive computer graphics, with an emphasis on game development, using Direct3D 12. It teaches the fundamentals of Direct3D and shader programming, after which the
  3. 所属分类:其他

    • 发布日期:2018-12-24
    • 文件大小:16777216
    • 提供者:u013123773
  1. TensorFlow.js Machine Learning for the Web and Beyond.pdf

  2. TensorFlow.js, Google 提供的基于TensorFlow的Javascr ipt库。方便使用JS的开发者使用,并且可以为未来的边缘计算提供支持。TensorFlow. js: Machine Learning for the Web and beyond acceleration, notably TensorFire(Kwok et al., 2017), Propel Layers APl, which provides higher-level model buildin
  3. 所属分类:机器学习

    • 发布日期:2019-07-15
    • 文件大小:581632
    • 提供者:nicholaskong
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